Wednesday, October 1, 2008

Broken Ape

Welcome to the Ape Show, Folks!

Starting today, we are working on a Serious Game for our course Game-Based Learning. Before even thinking about our team name, we already came up with a first idea for our game; but first we are going to talk about our name: Broken Ape.

"Apes are primal. We want primal. Ugga-ugga!"

We also considered Jim Panzee, Ape-Team, Darwin's Apes, Apebreed, Affenbrotbaum ... okay, it all went into a similar direction, but hey.. that's us!
Did I already say Ugga-ugga!?

Ugga-ugga!!

The logo is coming up soon. There are a lot of ideas (broken apes, obviously, and maybe some brains and spoons...), and our 2D Graphic Artist will be posting something vicious soon!

Okay, now on to something more professional. We already had a nice brainstorming session for our game, how we want to distribute our work load... and other, secret stuff. Something with bananas...

Our theme for the game (educational focus) is Music.
Our game will be a Role-Playing / Social Adventure Game.

The player will be portraying a young musician at the start of his/her career. The character will live through a lot of conflicts and situations, that are typicial of the Music and Artist environment. We want our game to be very dynamic with a high replay value. You could play a good-looking female singer, a worn-out songwriter who can barely play chords on his guitar or a crazy metal-head.

Speaking about the work load... here's our who's-who!

Project Management, Lead Game Design: Georg Mir
Document Layouts, 2D Artwork: Philipp Knöbl
Concept Artwork, 3D Artwork: Thomas Ferk
Audio Design, Marketing, Advertisements: Nikolaus Lesnik


Take care until next time,

Over and out,
Georg

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